![]() ![]() Therefore, WDDM 1.2 drivers (Full Graphics and Render devices) must support Direct3D 11 APIs by adding support for cross-process sharing of texture arrays. However, since Microsoft Direct3D 11 APIs work on DirectX 9.x and 10.x hardware, all WDDM 1.2 drivers must support Direct3D 11 and be tested thoroughly to ensure that Direct3D 11APIs work on all Windows 8 hardware.Īlthough stereoscopic 3-D is an optional WDDM 1.2 feature, Direct3D 11 API support is required on all Windows 8 hardware. Stereo 3-D functionality can be enabled only on Microsoft DirectX 10-capable hardware and higher. System builders are encouraged to test their stereo driver packages by using the above settings to ensure correct functionality. These DDIs are new or updated for Windows 8 to support stereoscopic 3-D swapchains. DXGI_DDI_ARG_ROTATE_RESOURCE_IDENTITIES. ![]() These DDIs are updated for Windows 8 to support stereoscopic 3-D rendering on a VidPN. Stereo applications present in mono mode in this case.
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